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Windows Download (12.2MB) ![]()
Release Date: December 17th, 2020
It's not a statement that's in the past tense indicating something you've already done. It's something that you are going to do because I believe in you! Now go! Claim your destiny! Do the impossible! ![]() ![]() ![]() ![]() ![]()
This one's the first "toy" I made, I guess I'd call it.
Something that I'd like to dabble in a little more, because I
think making little shitposty things like this caters to my
sensibilities to aim for the silly.
The story behind this one is fun, firstly because I made the whole thing start to finish in about an hour at work! Can YOU say you ever made a whole-ass game while YOU were at work? Well...I guess if you're in professional games development, you probably got me there... Anyway... This one was literally created in about an hour while watching a Twitch stream of a speedrunner running Battletoads and, as tends to happen in spaces like that (especially when Battletoads is being played), the conversation turned to the infamous Turbo Tunnel being impossible (It really isn't, you babies!). So, I just grabbed onto that energy and made a cute little game about a "Baby Mode" version where the walls jump out of your way with springs and other hazards are harmless or even friendly. ![]() It was hard communicating the wall springs up with a literal spring! I also like the little bit where you can collect points. It's the only part of the game that's really game'ey since you have to collect all the points to complete the game with a max score. Even though this ended up being a silly little toy, it would actually prove to be very beneficial to my next game, which would heavily borrow and modify the way I spawned in objects on static timelines rather than placing objects in a room or level. Every project helps build the next! You get better at things as you go and continue adding new tricks to your toolbox. I had another idea for a Battletoads game that involved throwing snowballs that I may actually riff on someday, but it'll probably be more game than toy. ![]() |