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#1 2020-02-04 02:23:49

Rhete
Administrator
Registered: 2019-08-26
Posts: 14

SnS on 2010s: The Top Games of the Decade According To SnS

It's time once again, to think about the games of yesteryear, gather our thoughts and jot them down into a forum post, and then smash them all together into a GIANT ASS LIST! (linked example of previous list)

This time instead of focusing on a single console, or generation on consoles, I think it makes the most sense to just focus on a period of time, that being of course, the recently ended decade of the 2010s.  Which games released between January 1st 2010 and December 31st 2019 are the best?  It's up to you to help us figure it out!

It's been a while since we've done one of these, and the forums were gone for a bit, but I think entering is pretty simple.  Here's the low down:

#1 - Compile a list of your favorite games released in the 2010s and rank them best you can with your favorite being #1. How many items should this list have? Since we're tackling an entire decade this time...  I feel it's fair to allow up to *deep breath* 100 games per list.  Yeah that seems insane, but that breaks down to 10 games per year, so you may run out of space faster than you think.  Of course your list can be shorter, but 100 is the max.

#2 - Take just a moment to write a bit about each game on your list. They'll be posted next to each game's ranking in the final results, so this entire article is written by you. Blurbs aren't required to be short (though short ones are still fine). I enjoy reading about why people choose a game, so if you need a few paragraphs to explain why a game means a lot to you, go right ahead. If a blurb mentions another game, try not to reference its position on your list, as when the lists are all combined, saying something like, "the number 2 game on my list" makes no sense and has to be changed.

#3 - Each place = 1 game. No full-series entries.  New modification to this rule though, since we live in the age of remasters and definitive editions, is that if every game in a collection wasn't originally released in this decade, you can vote for the collection itself.  Examples would be the Crash Bandicoot and Spyro trilogy remasters, or The Disney Afternoon Collection.  If some or all of the games in a collection were released this decade though, please vote for them individually.  An example would be The Nonary Games containing both 999 and Virtue's Last Reward.

#4 - For the most part we'll be going with local release dates.  No reason in excluding something that came out this decade for you simply because it took forever to get localized.  Basically if you can make any case for a game having come out in the decade, I'll allow it.

#5 - The cut-off for participation is not 100% set in stone yet but think around early April. Be sure to give it some thought, too. You don't have to rush and do it the minute you see this post, but we'd appreciate everyone's participation in making this a nice fat list.

If you have any questions ask em here and I'll get to you as soon as I can.

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#2 2020-02-04 10:26:47

John
Lightning Edgeboy
From: Chicago
Registered: 2019-08-26
Posts: 123
Website

Re: SnS on 2010s: The Top Games of the Decade According To SnS

Everyone please read the rules carefully, Rhete's covered a lot of the standard questions here! I'm very excited to see y'all's lists <3


"If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die... I must simply laugh!!"
-Magus

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#3 2020-02-08 02:19:31

Rhete
Administrator
Registered: 2019-08-26
Posts: 14

Re: SnS on 2010s: The Top Games of the Decade According To SnS

Ok so Shovel Knight, standalone expansions, DLC, and games within games were brought up.  This one is really tricky and I spent a while thinking about it, considering it from both angles, and I ultimately think that it makes more sense to just lump everything together under the banner of the original game.  So the best wording I can think of is something like this

#6 - If a piece of content was ever DLC (free or paid) for a game, it will be considered part of that game, even if it was later or simultaneously sold as a stand alone game.

So the big ones I know this affects are Shovel Knight: Treasure Trove (every character campaign and Showdown will be counted under this banner) and Xenoblade 2, which contained Torna The Golden Country in its expansion pass.

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#4 2020-02-08 20:48:02

Polly
Moon Pie Advocate
From: Pollyland
Registered: 2019-08-26
Posts: 90
Website

Re: SnS on 2010s: The Top Games of the Decade According To SnS

Also, given that you have 100 slots to play with, odds are you may run up against forum software post size restrictions. Create as many posts as you need to in order to get your full list posted.


You got a 25% at best at beat me.

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#5 2020-02-14 16:52:39

John
Lightning Edgeboy
From: Chicago
Registered: 2019-08-26
Posts: 123
Website

Re: SnS on 2010s: The Top Games of the Decade According To SnS

Let's kick things off!

NUMBERS 100 TO 81

100. SWR JST DX Selective Memory Erase Effect (2015)

An intensely varied arcade-style set-piece platformer, one that consistently delights and surprises throughout its brisk run-time.

99. How Do You Do It? (2014)

Perfectly captures the innate comedy of budding adolescent desire.

98. Her Tears Were My Light (2016)

A lovely little queer fairy tale with wonderful art and some cute formal hooks.

97. Wire Wood Daughters (2017)

Sometimes you just have to let go.

96. The Missing: J.J. Macfield and the Island of Memories (2018)

A powerful visceral puzzle language married to an affecting story, my favorite of the decade's batch of mid-budget cinematic platformers.

95. Journey (2012)

Simple and affecting, and brief enough that its broadness doesn't become obnoxious.

94. Standstill Girl (2013, 2010)

Gorgeous and overly edgy RPGMaker adventure with a crunchy custom battle system... this kind of game is my lifeblood.

93. My Father's Long Long Legs (2013)

The closing sequence of this story has stuck in my brain for years.

92. Slice (2011)

Puzzling out the constantly changing rules for the blades' movements would be purely delightful if not for the game's visceral hook. Also a fun speedrun game weirdly enough!

91. Thirteen Gates (2012)

A puzzle game where the whole challenge is figuring out how to navigate a series of spaces. Mucks with your perception in a really unique way!

90. You Will Die Alone At Sea (2013)

A short eerie first-person poem, elevated by the accidental choice to leave debug controls in the release version. You can experience the poem as intended, or step outside its boundaries and contemplate it in a new way.

89. 4NR (2012)

Two nifty sets of compact platformer rules explored thoughtfully without wasting your time.

88. Thexder Neo (2010)

The gorgeous PC-98 predecessor to Alysia Dragoon, given new life with a classy 3D update that doesn't compromise the original's thoughtful rules in the slightest. It's a mecha game where every act of violence you can perform has a cost you have to weigh it against. In that sense it's closer to the genre's mournful storytelling roots than most mecha games ever get.

87. Polly Dungeon (2018)

The dream of Flash 4 continues... A super-ambitious comedy game that succeeds on the strength of its endearing aesthetic, pitch-perfect soundtrack, and across-the-board hilarious writing.

86. Experiment 12 (2013)

Twelve games by twelve authors, made sequentially, each developed in just three days. The first game (by Terry Cavanagh) is a mysterious open-ended launching off point, which the subsequent devs build off to great effect. Michael Brough's chapter is a highlight, but it's absolutely worth playing all twelve to get the full effect.

85. Celeste (2018)

Thorson drops the mic on a genre he helped bring to life over a decade ago with the Jumper series. The movement is nuanced and delightful, and it's elevated by a nice affecting story.

84. Fishing Minigame 2 (2018)

A full ninety minute VN with a tiny cast all set in a single room. A great example of communicating a massively ambitious and resonant story within tight formal constraints.

83. Cinco Paus (2017)

My favorite of Brough's recent roguelikes. It's much less overwhelming than Imbroglio, while still packing a ton of nuance into its 5x5 grid.

82. Spiders and Cubes (2012)

LET ME TELL YOU ABOUT SPIDERS AND CUBES.

81. In the pines, in the pines, where the sun never shines (2019)

Bitsy is my favorite new game making tool from recent years. Whenever I'm in the mood for a small intimate game I'll browse Itch for a bitsy game that catches my eye; I've probably played over a hundred of 'em at this point. This one is my current favorite, because of the beautiful art and very complete story it squeezes into a tight three minute run-time.


"If history is to change, let it change! If the world is to be destroyed, so be it! If my fate is to die... I must simply laugh!!"
-Magus

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